Searched refs:getChildren3D (Results 1 – 5 of 5) sorted by relevance
58 if(!mbShadow3DChecked && getChildren3D().hasElements()) in impGetShadow3D()62 …3DRange aScene3DRange(primitive3d::getB3DRangeFromPrimitive3DSequence(getChildren3D(), getViewInfo… in impGetShadow3D()80 aShadowProcessor.process(getChildren3D()); in impGetShadow3D()289 aZBufferProcessor3D.process(getChildren3D()); in create2DDecomposition()333 if(getChildren3D().hasElements()) in getGeometry2D()341 aGeometryProcessor.process(getChildren3D()); in getGeometry2D()432 … return (primitive3d::arePrimitive3DSequencesEqual(getChildren3D(), rCompare.getChildren3D()) in operator ==()
53 if(!mbShadow3DChecked && getChildren3D().hasElements()) in impGetShadow3D()64 aShadowProcessor.process(getChildren3D()); in impGetShadow3D()113 … return (primitive3d::arePrimitive3DSequencesEqual(getChildren3D(), rCompare.getChildren3D()) in operator ==()129 …fx::B3DRange a3DRange(primitive3d::getB3DRangeFromPrimitive3DSequence(getChildren3D(), getViewInfo… in getB2DRange()
102 const primitive3d::Primitive3DSequence& getChildren3D() const { return mxChildren3D; } in getChildren3D() function in drawinglayer::primitive2d::Embedded3DPrimitive2D
137 const primitive3d::Primitive3DSequence& getChildren3D() const { return mxChildren3D; } in getChildren3D() function in drawinglayer::primitive2d::ScenePrimitive2D
189 … const primitive3d::Primitive3DSequence& rPrimitives = rCandidate.getChildren3D(); in check3DHit()