Searched refs:m_aVisual (Results 1 – 3 of 3) sorted by relevance
687 rSD.m_aVisual = SalVisual( &aVI ); in initScreen()701 rSD.m_aVisual.GetDepth(), in initScreen()703 rSD.m_aVisual.GetVisual(), in initScreen()732 values.background = (1<<rSD.m_aVisual.GetDepth())-1; in initScreen()773 if( 1 == rSD.m_aVisual.GetDepth() ) in initScreen()2978 m_aVisual = m_pDisplay->GetVisual( m_nScreen ); in SalColormap()2988 m_nUsed = 1 << m_aVisual.GetDepth(); in SalColormap()2990 if( m_aVisual.GetClass() == PseudoColor ) in SalColormap()3095 m_aVisual = *pVisual; in SalColormap()3159 m_aVisual = SalVisual( &aVI ); in SalColormap()[all …]
162 SalVisual m_aVisual; member in SalColormap183 inline const SalVisual& GetVisual() const { return m_aVisual; } in GetVisual()184 inline Visual* GetXVisual() const { return m_aVisual.GetVisual(); } in GetXVisual()188 inline int GetClass() const { return m_aVisual.GetClass(); } in GetClass()297 SalVisual m_aVisual; member469 …onst SalVisual& GetVisual( int nScreen ) const { return getDataForScreen(nScreen).m_aVisual; } in GetVisual()515 : getDataForScreen(nScreen).m_aVisual.GetDepth() == nDepth in GetGC()
290 GdkVisual* pVis = gdkx_visual_get( rSD.m_aVisual.visualid ); in initScreen()307 fprintf( stderr, "not GdkVisual for visual id %d\n", (int)rSD.m_aVisual.visualid ); in initScreen()