Searched refs:nFix16Angle (Results 1 – 1 of 1) sorted by relevance
1141 … const std::vector< ShadeColor >& rShadeColors, const DffObjData& rObjData, sal_Int32 nFix16Angle ) in ApplyRectangularGradientAsBitmap() argument1288 if ( nFix16Angle ) in ApplyRectangularGradientAsBitmap()1303 aBitmap.Rotate( nFix16Angle / 10, rShadeColors[ 0 ].aColor ); in ApplyRectangularGradientAsBitmap()