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Searched refs:nMaxRecursionDepth (Results 1 – 2 of 2) sorted by relevance

/AOO42X/main/basegfx/source/curve/
H A Db2dcubicbezier.cxx49 sal_uInt16 nMaxRecursionDepth) // endless loop protection in ImpSubDivAngle() argument
51 if(nMaxRecursionDepth) in ImpSubDivAngle()
73 nMaxRecursionDepth = 0; in ImpSubDivAngle()
89 if(nMaxRecursionDepth) in ImpSubDivAngle()
100 …SubDivAngle(rfPA, aS1L, aS2L, aS3C, rTarget, fAngleBound, bAllowUnsharpen, nMaxRecursionDepth - 1); in ImpSubDivAngle()
103 …SubDivAngle(aS3C, aS2R, aS1R, rfPB, rTarget, fAngleBound, bAllowUnsharpen, nMaxRecursionDepth - 1); in ImpSubDivAngle()
120 sal_uInt16 nMaxRecursionDepth(8); in ImpSubDivAngleStart() local
129 nMaxRecursionDepth = 0; in ImpSubDivAngleStart()
185 nMaxRecursionDepth = 0; in ImpSubDivAngleStart()
191 if(nMaxRecursionDepth) in ImpSubDivAngleStart()
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/AOO42X/main/basegfx/source/polygon/
H A Db2dlinegeometry.cxx208 … B2DPolygon& rTarget, double fMaxCosQuad, double fMaxPartOfEdgeQuad, sal_uInt32 nMaxRecursionDepth) in impSubdivideToSimple() argument
210 if(!nMaxRecursionDepth || impIsSimpleEdge(rCandidate, fMaxCosQuad, fMaxPartOfEdgeQuad)) in impSubdivideToSimple()
219 … impSubdivideToSimple(aLeft, rTarget, fMaxCosQuad, fMaxPartOfEdgeQuad, nMaxRecursionDepth - 1); in impSubdivideToSimple()
220 … impSubdivideToSimple(aRight, rTarget, fMaxCosQuad, fMaxPartOfEdgeQuad, nMaxRecursionDepth - 1); in impSubdivideToSimple()