Searched refs:nPosSize (Results 1 – 3 of 3) sorted by relevance
823 sal_uInt16 nPosSize = 0; in SetWindowStateData() local825 nPosSize |= WINDOW_POSSIZE_X; in SetWindowStateData()827 nPosSize |= WINDOW_POSSIZE_Y; in SetWindowStateData()829 nPosSize |= WINDOW_POSSIZE_WIDTH; in SetWindowStateData()831 nPosSize |= WINDOW_POSSIZE_HEIGHT; in SetWindowStateData()849 SetPosSizePixel( nX, nY, nWidth, nHeight, nPosSize ); in SetWindowStateData()
1448 UINT nPosSize = 0; in SetPosSize() local1454 nPosSize |= SWP_NOMOVE; in SetPosSize()1461 nPosSize |= SWP_NOSIZE; in SetPosSize()1485 if ( !(nPosSize & SWP_NOMOVE) && ::GetParent( mhWnd ) ) in SetPosSize()1538 …if ( mbDefPos && (nPosSize & SWP_NOMOVE)) // we got no positioning request, so choose default posi… in SetPosSize()1593 nPosSize &= ~SWP_NOMOVE; // activate positioning in SetPosSize()1626 UINT nPosFlags = SWP_NOACTIVATE | SWP_NOOWNERZORDER | nPosSize; in SetPosSize()1858 UINT nPosSize = 0; in SetWindowState() local1874 nPosSize |= SWP_NOMOVE; in SetWindowState()1876 nPosSize |= SWP_NOSIZE; in SetWindowState()[all …]
1224 ULONG nPosSize = 0; in SetWindowState() local1248 nPosSize |= SWP_MOVE; in SetWindowState()1250 nPosSize |= SWP_SIZE; in SetWindowState()1351 nScreenHeight - (nY+nHeight), nWidth, nHeight, nPosSize); in SetWindowState()1355 if( (nPosSize & (SWP_MOVE|SWP_SIZE)) ) in SetWindowState()