Searched refs:rMonitors (Results 1 – 2 of 2) sorted by relevance
1030 const std::vector<WinSalSystem::DisplayMonitor>& rMonitors = in updateScreenNumber() local1033 size_t nMon = rMonitors.size(); in updateScreenNumber()1036 if( rMonitors[i].m_aArea.IsInside( aPoint ) ) in updateScreenNumber()2021 const std::vector<WinSalSystem::DisplayMonitor>& rMonitors = in SetScreenNumber() local2023 size_t nMon = rMonitors.size(); in SetScreenNumber()2026 Point aOldMonPos, aNewMonPos( rMonitors[nNewScreen].m_aArea.TopLeft() ); in SetScreenNumber()2030 if( rMonitors[i].m_aArea.IsInside( aCurPos ) ) in SetScreenNumber()2032 aOldMonPos = rMonitors[i].m_aArea.TopLeft(); in SetScreenNumber()
1397 const std::vector<WinSalSystem::DisplayMonitor>& rMonitors = in SetScreenNumber()1399 size_t nMon = rMonitors.size(); in SetScreenNumber()1402 Point aOldMonPos, aNewMonPos( rMonitors[nNewScreen].m_aArea.TopLeft() ); in SetScreenNumber()1406 if( rMonitors[i].m_aArea.IsInside( aCurPos ) ) in SetScreenNumber()1408 aOldMonPos = rMonitors[i].m_aArea.TopLeft(); in SetScreenNumber()