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Searched refs:sprite (Results 1 – 9 of 9) sorted by relevance

/AOO42X/main/offapi/com/sun/star/rendering/
H A DXSprite.idl47 /** Interface to control a sprite object.<p>
49 This is the basic interface to control a sprite object on a
55 /** Set overall transparency of the sprite.<p>
59 Please note that if this sprite is not animated, the
65 New global alpha value to composite this sprite with the
76 /** Move sprite to the specified position.<p>
81 coordinates) of the rendered sprite content.<p>
83 Please note that if this sprite is not animated, the
89 The new position, in user coordinate space, to move the sprite to.
106 /** Apply a local transformation to the sprite.<p>
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H A DXSpriteCanvas.idl50 because a sprite canvas might choose to employ double buffering to
53 double-buffering via XBufferController on a sprite canvas, the
58 you don't need sprite functionality, and don't want the
63 /** Create a sprite object from the specified animation
64 sequence. A sprite is a back-buffered object with its own,
70 /** Create a sprite object from the specified animation
73 A sprite is a back-buffered object with its own,
93 /** Create a custom, user-handles-it-all sprite object.
95 A sprite is a back-buffered object with its own, independent
99 The required size of the sprite in device
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H A DXAnimatedSprite.idl48 /** This interface can be used to control an animated sprite object.<p>
50 This interface can be used to control an animated sprite object on
57 /** Start animation sequence of this sprite.<p>
62 t parameter, or a full sequence of sprite bitmaps drawn). Once
67 sprite visibility and animation are unrelated, i.e. a hidden
68 sprite can have a running animation, which then displays in
76 parameter, or a full sequence of sprite bitmaps drawn).
106 /** Issue an additional render call to this sprite's
110 sprite. Please note that if an animation is not started, the
119 /** Changes the view state in place for this sprite's
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H A DXCustomSprite.idl43 /** Interface to control a custom sprite object on a XSpriteCanvas.<p>
55 /** Query a render canvas for this sprite's content.<p>
59 associated sprite canvas. This canvas is not equivalent to the
60 host canvas of the sprite. At the very least, all output
61 happens relative to the sprite's upper left corner, i.e. the
62 origin of the sprite's canvas device coordinate system will
63 move with the sprite across the screen.
65 @return the canvas the sprite content can be rendered into.
/AOO42X/main/slideshow/source/engine/
H A Dwaitsymbol.cxx122 cppcanvas::CustomSpriteSharedPtr sprite; in viewAdded() local
127 sprite = rView->createSprite( basegfx::B2DVector( spriteSize.Width, in viewAdded()
135 sprite->getContentCanvas()->getUNOCanvas()->drawBitmap( in viewAdded()
138 sprite->setAlpha( 0.9 ); in viewAdded()
139 sprite->movePixel( calcSpritePos( rView ) ); in viewAdded()
141 sprite->show(); in viewAdded()
151 maViews.push_back( ViewsVecT::value_type( rView, sprite ) ); in viewAdded()
H A Drehearsetimingsactivity.cxx341 cppcanvas::CustomSpriteSharedPtr sprite( in viewAdded() local
347 sprite->setAlpha( 0.8 ); in viewAdded()
350 sprite->move( basegfx::B2DPoint( in viewAdded()
357 maViews.push_back( ViewsVecT::value_type( rView, sprite ) ); in viewAdded()
360 sprite->show(); in viewAdded()
/AOO42X/main/canvas/source/cairo/
H A Dcairo_spritesurface.hxx45 virtual void showSprite( const Sprite::ImplRef& sprite ) = 0;
48 virtual void hideSprite( const Sprite::ImplRef& sprite ) = 0;
51 virtual void moveSprite( const Sprite::ImplRef& sprite,
59 virtual void updateSprite( const Sprite::ImplRef& sprite,
/AOO42X/main/cppcanvas/
H A DPackage_inc.mk26 $(eval $(call gb_Package_add_file,cppcanvas_inc,inc/cppcanvas/sprite.hxx,cppcanvas/sprite.hxx))
/AOO42X/main/canvas/
H A DPackage_inc.mk36 $(eval $(call gb_Package_add_file,canvas_inc,inc/canvas/base/sprite.hxx,canvas/base/sprite.hxx))