Searched refs:sprite (Results 1 – 9 of 9) sorted by relevance
| /AOO42X/main/offapi/com/sun/star/rendering/ |
| H A D | XSprite.idl | 47 /** Interface to control a sprite object.<p> 49 This is the basic interface to control a sprite object on a 55 /** Set overall transparency of the sprite.<p> 59 Please note that if this sprite is not animated, the 65 New global alpha value to composite this sprite with the 76 /** Move sprite to the specified position.<p> 81 coordinates) of the rendered sprite content.<p> 83 Please note that if this sprite is not animated, the 89 The new position, in user coordinate space, to move the sprite to. 106 /** Apply a local transformation to the sprite.<p> [all …]
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| H A D | XSpriteCanvas.idl | 50 because a sprite canvas might choose to employ double buffering to 53 double-buffering via XBufferController on a sprite canvas, the 58 you don't need sprite functionality, and don't want the 63 /** Create a sprite object from the specified animation 64 sequence. A sprite is a back-buffered object with its own, 70 /** Create a sprite object from the specified animation 73 A sprite is a back-buffered object with its own, 93 /** Create a custom, user-handles-it-all sprite object. 95 A sprite is a back-buffered object with its own, independent 99 The required size of the sprite in device [all …]
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| H A D | XAnimatedSprite.idl | 48 /** This interface can be used to control an animated sprite object.<p> 50 This interface can be used to control an animated sprite object on 57 /** Start animation sequence of this sprite.<p> 62 t parameter, or a full sequence of sprite bitmaps drawn). Once 67 sprite visibility and animation are unrelated, i.e. a hidden 68 sprite can have a running animation, which then displays in 76 parameter, or a full sequence of sprite bitmaps drawn). 106 /** Issue an additional render call to this sprite's 110 sprite. Please note that if an animation is not started, the 119 /** Changes the view state in place for this sprite's [all …]
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| H A D | XCustomSprite.idl | 43 /** Interface to control a custom sprite object on a XSpriteCanvas.<p> 55 /** Query a render canvas for this sprite's content.<p> 59 associated sprite canvas. This canvas is not equivalent to the 60 host canvas of the sprite. At the very least, all output 61 happens relative to the sprite's upper left corner, i.e. the 62 origin of the sprite's canvas device coordinate system will 63 move with the sprite across the screen. 65 @return the canvas the sprite content can be rendered into.
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| /AOO42X/main/slideshow/source/engine/ |
| H A D | waitsymbol.cxx | 122 cppcanvas::CustomSpriteSharedPtr sprite; in viewAdded() local 127 sprite = rView->createSprite( basegfx::B2DVector( spriteSize.Width, in viewAdded() 135 sprite->getContentCanvas()->getUNOCanvas()->drawBitmap( in viewAdded() 138 sprite->setAlpha( 0.9 ); in viewAdded() 139 sprite->movePixel( calcSpritePos( rView ) ); in viewAdded() 141 sprite->show(); in viewAdded() 151 maViews.push_back( ViewsVecT::value_type( rView, sprite ) ); in viewAdded()
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| H A D | rehearsetimingsactivity.cxx | 341 cppcanvas::CustomSpriteSharedPtr sprite( in viewAdded() local 347 sprite->setAlpha( 0.8 ); in viewAdded() 350 sprite->move( basegfx::B2DPoint( in viewAdded() 357 maViews.push_back( ViewsVecT::value_type( rView, sprite ) ); in viewAdded() 360 sprite->show(); in viewAdded()
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| /AOO42X/main/canvas/source/cairo/ |
| H A D | cairo_spritesurface.hxx | 45 virtual void showSprite( const Sprite::ImplRef& sprite ) = 0; 48 virtual void hideSprite( const Sprite::ImplRef& sprite ) = 0; 51 virtual void moveSprite( const Sprite::ImplRef& sprite, 59 virtual void updateSprite( const Sprite::ImplRef& sprite,
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| /AOO42X/main/cppcanvas/ |
| H A D | Package_inc.mk | 26 $(eval $(call gb_Package_add_file,cppcanvas_inc,inc/cppcanvas/sprite.hxx,cppcanvas/sprite.hxx))
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| /AOO42X/main/canvas/ |
| H A D | Package_inc.mk | 36 $(eval $(call gb_Package_add_file,canvas_inc,inc/canvas/base/sprite.hxx,canvas/base/sprite.hxx))
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