Searched refs:BULLETS (Results 1 – 3 of 3) sorted by relevance
358 pActualBullets[i] = new BulletsSettings_Impl(eNBType::BULLETS); in Init()370 pActualBullets[i] = new BulletsSettings_Impl(eNBType::BULLETS); in Init()882 if ( aTypeMgr.pActualBullets[i]->eType == eNBType::BULLETS ) in MixBulletsTypeMgr()887 pActualBullets[i]->pBullets = new BulletsSettings_Impl(eNBType::BULLETS) ; in MixBulletsTypeMgr()917 pActualBullets[0] = new MixBulletsSettings_Impl(eNBType::BULLETS); in Init()918 pActualBullets[0]->eType = eNBType::BULLETS; in Init()921 pActualBullets[0]->pBullets = new BulletsSettings_Impl(eNBType::BULLETS) ; in Init()926 ((BulletsSettings_Impl*)(pActualBullets[0]->pBullets))->eType = eNBType::BULLETS; in Init()929 pActualBullets[1] = new MixBulletsSettings_Impl(eNBType::BULLETS); in Init()930 pActualBullets[1]->eType = eNBType::BULLETS; in Init()[all …]
35 if ( aType == eNBOType::BULLETS ) in CreateInstance()
50 const NBOType BULLETS = 0x01; variable60 const NBOType BULLETS = 0x01; variable258 _instance = new BulletsTypeMgr(eNBOType::BULLETS); in GetInstance()289 _instance = new GraphicBulletsTypeMgr(eNBOType::BULLETS); in GetInstance()