Searched refs:INDETERMINATE (Results 1 – 13 of 13) sorted by relevance
139 aOldValue <<= AccessibleStateType::INDETERMINATE; in ProcessWindowEvent()200 aOldValue <<= AccessibleStateType::INDETERMINATE; in ProcessWindowEvent()564 rStateSet.AddState(AccessibleStateType::INDETERMINATE); in FillAccessibleStateSet()574 rStateSet.AddState(AccessibleStateType::INDETERMINATE); in FillAccessibleStateSet()
119 aOldValue <<= AccessibleStateType::INDETERMINATE; in SetIndeterminate()121 aNewValue <<= AccessibleStateType::INDETERMINATE; in SetIndeterminate()156 rStateSet.AddState( AccessibleStateType::INDETERMINATE ); in FillAccessibleStateSet()
205 aOldValue <<= AccessibleStateType::INDETERMINATE; in SetIndeterminate()207 aNewValue <<= AccessibleStateType::INDETERMINATE; in SetIndeterminate()436 pStateSetHelper->AddState( AccessibleStateType::INDETERMINATE ); in getAccessibleStateSet()
160 case AccessibleStateType::INDETERMINATE: in setComponentState()227 case AccessibleStateType::INDETERMINATE: in fireStatePropertyChange()266 case AccessibleStateType::INDETERMINATE: in fireStatePropertyChange()
231 case AccessibleStateType::INDETERMINATE: in setComponentState()306 case AccessibleStateType::INDETERMINATE: in fireStatePropertyChange()334 case AccessibleStateType::INDETERMINATE: in fireStatePropertyChange()
490 case INDETERMINATE: in GetMSAAStateFromUNO()
30 public static final AccessibleState INDETERMINATE; field in AccessibleExtendedState39 INDETERMINATE = new AccessibleExtendedState("indeterminate");
50 AccessibleExtendedState.INDETERMINATE,
160 MAP_DIRECT( INDETERMINATE ); in mapAtkState()532 { accessibility::AccessibleStateType::INDETERMINATE, "INDETERMINATE" },
54 INDETERMINATE
91 …sertTrue("The 'INDETERMINATE' state is not set.",oSet.contains(AccessibleStateType.INDETERMINATE)); in checkToolBoxItem()
115 const short INDETERMINATE = 14;
3168 case /*AccessibleStateType::*/AccessibleStateType::INDETERMINATE: in GetMSAAStateFromUNO()