Searched refs:IsInAnimation (Results 1 – 2 of 2) sorted by relevance
577 if( !IsInAnimation() ) in Insert()642 DBG_ASSERT( !IsInAnimation(), "Animation modified while it is animated" ); in Convert()646 if( !IsInAnimation() && maList.Count() ) in Convert()665 DBG_ASSERT( !IsInAnimation(), "Animation modified while it is animated" ); in ReduceColors()669 if( !IsInAnimation() && maList.Count() ) in ReduceColors()688 DBG_ASSERT( !IsInAnimation(), "Animation modified while it is animated" ); in Invert()692 if( !IsInAnimation() && maList.Count() ) in Invert()711 DBG_ASSERT( !IsInAnimation(), "Animation modified while it is animated" ); in Mirror()715 if( !IsInAnimation() && maList.Count() ) in Mirror()748 DBG_ASSERT( !IsInAnimation(), "Animation modified while it is animated" ); in Dither()[all …]
198 sal_Bool IsInAnimation() const { return mbIsInAnimation; } in IsInAnimation() function in Animation