Searched refs:Visibility (Results 1 – 12 of 12) sorted by relevance
39 #define DECL_PTRHINT(Visibility, Name, Type) \ argument40 class Visibility Name: public SfxHint \
37 ::com::sun::star::frame::status::Visibility m_nValue;
156 else if ( pType == ::getCppuType((const ::com::sun::star::frame::status::Visibility*)0) ) in statusChanged()158 Visibility aVisibilityStatus; in statusChanged()
259 else if ( pType == ::getCppuType((const ::com::sun::star::frame::status::Visibility*)0) ) in statusChanged()261 Visibility aVisibilityStatus; in statusChanged()
906 ::com::sun::star::frame::status::Visibility aVisibilityStatus; in addStatusListener()
613 … else if ( pType == ::getCppuType((const ::com::sun::star::frame::status::Visibility*)0) ) in statusChanged()615 Visibility aVisibilityStatus; in statusChanged()1179 … else if ( pType == ::getCppuType((const ::com::sun::star::frame::status::Visibility*)0) ) in statusChanged()1181 Visibility aVisibilityStatus; in statusChanged()
36 struct Visibility
188 Visibility aItemVisibility; in statusChanged()
228 Visibility aItemVisibility; in statusChanged()
527 status::Visibility aVisibilityStatus; in statusChanged()
550 _out_rStates.push_back( makeAny( Visibility( !*_rFeatureState.bInvisible ) ) ); in lcl_collectStates()
2216 offapi/com/sun/star/frame/status/Visibility \