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Searched refs:aCellSize (Results 1 – 4 of 4) sorted by relevance

/trunk/main/sc/source/ui/view/
H A Doutput2.cxx2701 … Size aCellSize; // output area, excluding margins, in logical units in DrawEdit() local
2703aCellSize = pRefDevice->PixelToLogic( Size( nOutWidth, nOutHeight ) ); in DrawEdit()
2705 aCellSize = Size( nOutWidth, nOutHeight ); in DrawEdit()
2707 if ( nEngineHeight >= aCellSize.Height() + aRefOne.Height() ) in DrawEdit()
2730 if ( nEngineHeight - aCellSize.Height() > 100 && in DrawEdit()
2797 long nAvailWidth = aCellSize.Width(); in DrawEdit()
2858 … pRefDevice->LogicToPixel(aCellSize).Height() - in DrawEdit()
2862 … aLogicStart.Y() += nTopM + aCellSize.Height() - nEngineHeight; in DrawEdit()
2868 … pRefDevice->LogicToPixel(aCellSize).Height() - in DrawEdit()
2872 … aLogicStart.Y() += nTopM + (aCellSize.Height() - nEngineHeight) / 2; in DrawEdit()
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/trunk/main/oox/source/xls/
H A Ddrawingbase.cxx298 Size aCellSize = getCellSize( rModel.mnCol, rModel.mnRow ); in calcCellAnchorEmu() local
299 EmuSize aEmuSize( lclHmmToEmu( aCellSize.Width ), lclHmmToEmu( aCellSize.Height ) ); in calcCellAnchorEmu()
/trunk/main/svx/source/table/
H A Dtablelayouter.cxx134 const basegfx::B2ITuple aCellSize( getCellSize( rPos ) ); in getCellArea() local
141 rArea = basegfx::B2IRectangle( x, y, x + aCellSize.getX(), y + aCellSize.getY() ); in getCellArea()
/trunk/main/vcl/source/window/
H A Darrange.cxx986 Size aCellSize( aColumnWidths[it->m_nX], aRowHeights[it->m_nY] ); in resize() local
987 it->setPosSize( aCellPos, aCellSize ); in resize()