Searched refs:aItemStatus (Results 1 – 5 of 5) sorted by relevance
151 ItemStatus aItemStatus; in statusChanged() local152 rEvent.State >>= aItemStatus; in statusChanged()153 m_eState = aItemStatus.State; in statusChanged()
254 ItemStatus aItemStatus; in statusChanged() local255 rEvent.State >>= aItemStatus; in statusChanged()256 eState = aItemStatus.State; in statusChanged()
890 ::com::sun::star::frame::status::ItemStatus aItemStatus; in addStatusListener()891 aItemStatus.State = ::com::sun::star::frame::status::ItemState::dont_care; in addStatusListener()892 aState = makeAny( aItemStatus ); in addStatusListener()979 ::com::sun::star::frame::status::ItemStatus aItemStatus; in StateChanged()980 aItemStatus.State = ::com::sun::star::frame::status::ItemState::dont_care; in StateChanged()981 aState = makeAny( aItemStatus ); in StateChanged()
608 ItemStatus aItemStatus; in statusChanged() local609 rEvent.State >>= aItemStatus; in statusChanged()610 eState = aItemStatus.State; in statusChanged()1174 ItemStatus aItemStatus; in statusChanged() local1175 rEvent.State >>= aItemStatus; in statusChanged()1176 eState = aItemStatus.State; in statusChanged()
294 frame::status::ItemStatus aItemStatus; in statusChanged() local295 rEvent.State >>= aItemStatus; in statusChanged()296 eState = aItemStatus.State; in statusChanged()