Searched refs:aPaintStart (Results 1 – 1 of 1) sorted by relevance
2437 Point aPaintStart = rDev.PixelToLogic( rDev.LogicToPixel( aStart ) ); in PaintLines() local2446 aPaintStart.X() = aUpperAligned.Left(); in PaintLines()2448 aPaintStart.X() = aUpperAligned._Right(); in PaintLines()2450 aPaintStart.Y() = aUpperAligned.Top(); in PaintLines()2452 aPaintStart.Y() = aUpperAligned._Bottom(); in PaintLines()2464 … aPaintStart.X() -= nTwipXCorr; // nHalfPixelSzW - 2 to assure that we do not leave the pixel in PaintLines()2466 aPaintStart.Y() -= nTwipYCorr; in PaintLines()2475 aPaintStart, in PaintLines()2492 aPaintStart, in PaintLines()