Searched refs:aSvtOptionsDrawinglayer (Results 1 – 11 of 11) sorted by relevance
73 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; in impCheckPossibleOverlayType() local75 if(!aSvtOptionsDrawinglayer.IsTransparentSelection()) in impCheckPossibleOverlayType()197 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; in getOverlayObjectPrimitive2DSequence() local198 … const sal_uInt16 nNewTransparence(aSvtOptionsDrawinglayer.GetTransparentSelectionPercent()); in getOverlayObjectPrimitive2DSequence()
58 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; in createOverlayObjectPrimitive2DSequence() local59 … const basegfx::BColor aHilightColor(aSvtOptionsDrawinglayer.getHilightColor().getBColor()); in createOverlayObjectPrimitive2DSequence()60 … const double fTransparence(aSvtOptionsDrawinglayer.GetTransparentSelectionPercent() * 0.01); in createOverlayObjectPrimitive2DSequence()
66 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; in createOverlayObjectPrimitive2DSequence() local67 … const basegfx::BColor aHilightColor(aSvtOptionsDrawinglayer.getHilightColor().getBColor()); in createOverlayObjectPrimitive2DSequence()68 … const double fTransparence(aSvtOptionsDrawinglayer.GetTransparentSelectionPercent() * 0.01); in createOverlayObjectPrimitive2DSequence()
290 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; in CreateB2dIAObject() local291 const Color aHilightColor(aSvtOptionsDrawinglayer.getHilightColor()); in CreateB2dIAObject()292 … const double fTransparence(aSvtOptionsDrawinglayer.GetTransparentSelectionPercent() * 0.01); in CreateB2dIAObject()
111 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; in createPrimitive2DSequenceInCurrentState() local114 basegfx::BColor aColA(aSvtOptionsDrawinglayer.GetStripeColorA().getBColor()); in createPrimitive2DSequenceInCurrentState()115 basegfx::BColor aColB(aSvtOptionsDrawinglayer.GetStripeColorB().getBColor()); in createPrimitive2DSequenceInCurrentState()116 const double fStripeLength(aSvtOptionsDrawinglayer.GetStripeLength()); in createPrimitive2DSequenceInCurrentState()131 const basegfx::BColor aHilightColor(aSvtOptionsDrawinglayer.getHilightColor().getBColor()); in createPrimitive2DSequenceInCurrentState()132 const double fTransparence(aSvtOptionsDrawinglayer.GetTransparentSelectionPercent() * 0.01); in createPrimitive2DSequenceInCurrentState()288 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; in createPrimitive2DSequenceInCurrentState() local289 basegfx::BColor aColor(aSvtOptionsDrawinglayer.GetStripeColorA().getBColor()); in createPrimitive2DSequenceInCurrentState()961 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; in AddConnectorOverlays() local962 … basegfx::BColor aColA(aSvtOptionsDrawinglayer.GetStripeColorA().getBColor()); in AddConnectorOverlays()[all …]
1737 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; in CreateB2dIAObject() local1738 const Color aHilightColor(aSvtOptionsDrawinglayer.getHilightColor()); in CreateB2dIAObject()1739 … const double fTransparence(aSvtOptionsDrawinglayer.GetTransparentSelectionPercent() * 0.01); in CreateB2dIAObject()2623 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; in CreateB2dIAObject() local2624 const basegfx::BColor aHilightColor(aSvtOptionsDrawinglayer.getHilightColor().getBColor()); in CreateB2dIAObject()
369 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; in ImpPaintOutlinerView() local370 const Color aHilightColor(aSvtOptionsDrawinglayer.getHilightColor()); in ImpPaintOutlinerView()371 … const double fTransparence(aSvtOptionsDrawinglayer.GetTransparentSelectionPercent() * 0.01); in ImpPaintOutlinerView()
615 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; in Show() local616 const Color aHighlight(aSvtOptionsDrawinglayer.getHilightColor()); in Show()680 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; in HighlightInputFld() local681 Color aHighlight(aSvtOptionsDrawinglayer.getHilightColor()); in HighlightInputFld()
85 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; in createOverlayObjectPrimitive2DSequence() local86 … const sal_uInt16 nTransparence( aSvtOptionsDrawinglayer.GetTransparentSelectionPercent() ); in createOverlayObjectPrimitive2DSequence()
5439 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; in UpdateSelectionOverlay() local5440 const Color aHighlight(aSvtOptionsDrawinglayer.getHilightColor()); in UpdateSelectionOverlay()
1656 const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; in DrawFillAttributes() local1662 if(aSvtOptionsDrawinglayer.IsAntiAliasing()) in DrawFillAttributes()