Searched refs:bBezHasCtrl0 (Results 1 – 1 of 1) sorted by relevance
247 FASTBOOL bBezHasCtrl0; member261 …bBezier(sal_False),bBezHasCtrl0(sal_False),bCurve(sal_False),bCircle(sal_False),bAngleSnap(sal_Fal… in ImpPathCreateUser()1393 } else if (pU->bBezHasCtrl0) { in MovCreate()1457 if (nActPoint==1 && IsBezier(pU->eAktKind) && !pU->bBezHasCtrl0) { in EndCreate()1459 pU->bBezHasCtrl0=sal_True; in EndCreate()1478 pU->bBezHasCtrl0=sal_False; in EndCreate()