Searched refs:bC1 (Results 1 – 3 of 3) sorted by relevance
268 FASTBOOL bC1=pC1!=NULL; in CrookRotateXPoint() local278 if (bC1) { in CrookRotateXPoint()322 FASTBOOL bC1=pC1!=NULL; in CrookSlantXPoint() local333 if (bC1) { in CrookSlantXPoint()345 if (bC1) { in CrookSlantXPoint()358 …if (bC1) { if (bVert) pC1->Y()-=y0-rCenter.Y(); else pC1->X()-=x0-rCenter.X(); RotatePoint(*pC1,rC… in CrookSlantXPoint()362 if (bC1) pC1->X()+=dxC1; in CrookSlantXPoint()366 if (bC1) pC1->Y()+=dyC1; in CrookSlantXPoint()
629 bool bC1(false); in ImpTransformMarkedPoints() local639 bC1 = true; in ImpTransformMarkedPoints()652 if (bC1) in ImpTransformMarkedPoints()
3131 bool bC1=pC1!=NULL; in _MovCrookPoint() local3143 if (bC1) in _MovCrookPoint()3153 if (bC1) in _MovCrookPoint()