Searched refs:fAngleZ (Results 1 – 2 of 2) sorted by relevance
194 void B3DHomMatrix::rotate(double fAngleX,double fAngleY,double fAngleZ) in rotate() argument196 … if(!fTools::equalZero(fAngleX) || !fTools::equalZero(fAngleY) || !fTools::equalZero(fAngleZ)) in rotate()226 if(!fTools::equalZero(fAngleZ)) in rotate()229 double fSin(sin(fAngleZ)); in rotate()230 double fCos(cos(fAngleZ)); in rotate()
83 void rotate(double fAngleX,double fAngleY,double fAngleZ);