Searched refs:maInvalidateRegion (Results 1 – 2 of 2) sorted by relevance
2407 mpWindowImpl->maInvalidateRegion = *pWinChildClipRegion; in ImplCallPaint()2411 mpWindowImpl->maInvalidateRegion.Union( *pRegion ); in ImplCallPaint()2419 mpWindowImpl->maInvalidateRegion.Union( *mpWindowImpl->mpWinData->mpTrackRect ); in ImplCallPaint()2422 pChildRegion = new Region( mpWindowImpl->maInvalidateRegion ); in ImplCallPaint()2423 mpWindowImpl->maInvalidateRegion.Intersect( *pWinChildClipRegion ); in ImplCallPaint()2426 if ( !mpWindowImpl->maInvalidateRegion.IsEmpty() ) in ImplCallPaint()2436 Region aPaintRegion( mpWindowImpl->maInvalidateRegion ); in ImplCallPaint()2447 mpWindowImpl->maInvalidateRegion.SetEmpty(); in ImplCallPaint()2619 mpWindowImpl->maInvalidateRegion.Union( *pRegion ); in ImplInvalidateFrameRegion()2636 pChildRegion = &mpWindowImpl->maInvalidateRegion; in ImplInvalidateFrameRegion()[all …]
294 Region maInvalidateRegion; // region that has to be redrawn (frame coordinates) variable