Searched refs:mpCurrentMaterial (Results 1 – 1 of 1) sorted by relevance
159 const drawinglayer::attribute::MaterialAttribute3D* mpCurrentMaterial; member in ZBufferRasterConverter3D216 OSL_ENSURE(0 != mpCurrentMaterial, "CurrentMaterial not set (!)"); in decideColorAndOpacity()218 rColor = mpCurrentMaterial->getColor(); in decideColorAndOpacity()249 mpCurrentMaterial->getSpecular(), in decideColorAndOpacity()250 mpCurrentMaterial->getEmission(), in decideColorAndOpacity()251 mpCurrentMaterial->getSpecularIntensity()); in decideColorAndOpacity()262 rColor *= mpCurrentMaterial->getColor(); in decideColorAndOpacity()273 mpCurrentMaterial->getSpecular(), in decideColorAndOpacity()274 mpCurrentMaterial->getEmission(), in decideColorAndOpacity()275 mpCurrentMaterial->getSpecularIntensity()); in decideColorAndOpacity()[all …]