Searched refs:mpGlyphs2Chars (Results 1 – 4 of 4) sorted by relevance
164 int* mpGlyphs2Chars; // map abs glyph pos to abs char pos member in Os2SalLayout207 mpGlyphs2Chars( NULL ), in Os2SalLayout()222 delete[] mpGlyphs2Chars; in ~Os2SalLayout()296 mpGlyphs2Chars = new int[ mnCharCount ];298 mpChars2Glyphs[i] = mpGlyphs2Chars[i] = -1;329 mpGlyphs2Chars[ mnGlyphCount ] = nCharPos;392 int nCharPos = mpGlyphs2Chars ? mpGlyphs2Chars[i]: i + rArgs.mnMinCharPos;475 if( !mpGlyphs2Chars )484 int j = mpGlyphs2Chars[ i ] - rArgs.mnMinCharPos;558 if( !mpGlyphs2Chars )[all …]
203 int* mpGlyphs2Chars; // map abs glyph pos to abs char pos member in SimpleWinLayout266 mpGlyphs2Chars( NULL ), in SimpleWinLayout()281 delete[] mpGlyphs2Chars; in ~SimpleWinLayout()353 mpGlyphs2Chars = new int[ mnCharCount ];355 mpChars2Glyphs[i] = mpGlyphs2Chars[i] = -1;387 mpGlyphs2Chars[ mnGlyphCount ] = nCharPos;458 int nCharPos = mpGlyphs2Chars ? mpGlyphs2Chars[i]: i + rArgs.mnMinCharPos;543 if( !mpGlyphs2Chars )552 int j = mpGlyphs2Chars[ i ] - rArgs.mnMinCharPos;626 if( !mpGlyphs2Chars )[all …]
92 mutable int* mpGlyphs2Chars; // map absolute glyphpos to absolute charpos member in ATSLayout136 mpGlyphs2Chars( NULL ), in ATSLayout()157 delete[] mpGlyphs2Chars; in ~ATSLayout()500 if( mpGlyphs2Chars ) in GetNextGlyphs()501 nCharPos = mpGlyphs2Chars[nStart]; in GetNextGlyphs()535 const int nCharPos = mpGlyphs2Chars ? mpGlyphs2Chars[nStart] : nStart + mnMinCharPos; in GetNextGlyphs()563 if( mpGlyphs2Chars ) in GetNextGlyphs()564 nCharPos = mpGlyphs2Chars[nStart]; in GetNextGlyphs()897 mpGlyphs2Chars = new int[ iLayoutDataCount ]; in InitGIA()927 mpGlyphs2Chars[ mnGlyphCount ] = nRelativeIdx + mnMinCharPos; in InitGIA()[all …]
54 int* mpGlyphs2Chars; // map abs glyph pos to abs char pos