Searched refs:pAccessibleShape (Results 1 – 1 of 1) sorted by relevance
377 AccessibleShape* pAccessibleShape = I->GetAccessibleShape(); in RemoveNonVisibleChildren() local378 pAccessibleShape->ResetState (AccessibleStateType::VISIBLE); in RemoveNonVisibleChildren()951 AccessibleShape* pAccessibleShape = I->GetAccessibleShape(); in UpdateSelection() local952 if (I->mxAccessibleShape.is() && I->mxShape.is() && pAccessibleShape!=NULL) in UpdateSelection()954 short nRole = pAccessibleShape->getAccessibleRole(); in UpdateSelection()970 pNewFocusedShape = pAccessibleShape; in UpdateSelection()982 pNewFocusedShape = pAccessibleShape; in UpdateSelection()989 if (pAccessibleShape->SetState (AccessibleStateType::SELECTED)) in UpdateSelection()993 vecSelect.push_back(std::make_pair(pAccessibleShape,sal_True)); in UpdateSelection()1004 if(pAccessibleShape->ResetState (AccessibleStateType::SELECTED)) in UpdateSelection()[all …]