Searched refs:pLighting1Defaults (Results 1 – 1 of 1) sorted by relevance
105 void getLightingDirectionDefaults( const Direction3D **pLighting1Defaults, const Direction3D **pLig… in getLightingDirectionDefaults() argument134 *pLighting1Defaults = (const Direction3D *)aLighting1Defaults; in getLightingDirectionDefaults()478 const Direction3D * pLighting1Defaults; in impl_execute() local481 getLightingDirectionDefaults( &pLighting1Defaults, &pLighting2Defaults ); in impl_execute()485 aPropValue.Value <<= pLighting1Defaults[nDirection]; in impl_execute()1029 const Direction3D * pLighting1Defaults; in getExtrusionLightingDirectionState() local1032 getLightingDirectionDefaults( &pLighting1Defaults, &pLighting2Defaults ); in getExtrusionLightingDirectionState()1073 if( compare_direction( aFirstLightDirection, pLighting1Defaults[j] ) && in getExtrusionLightingDirectionState()