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Searched refs:rL1 (Results 1 – 3 of 3) sorted by relevance

/trunk/main/lingucomponent/source/lingutil/
H A Dlingutil.hxx68 inline sal_Bool operator == ( const ::com::sun::star::lang::Locale &rL1, const ::com::sun::star::la… in operator ==() argument
70 return rL1.Language == rL2.Language && in operator ==()
71 rL1.Country == rL2.Country && in operator ==()
72 rL1.Variant == rL2.Variant; in operator ==()
/trunk/main/sw/source/core/layout/
H A Dpaintfrm.cxx483 SwLineRect &rL1 = operator[](sal_uInt16(i)); in ConnectEdges() local
484 if ( !rL1.GetTab() || rL1.IsPainted() || rL1.IsLocked() ) in ConnectEdges()
489 const sal_Bool bVert = rL1.Height() > rL1.Width(); in ConnectEdges()
494 nL1a = rL1.Top(); nL1b = rL1.Left(); in ConnectEdges()
495 nL1c = rL1.Right(); nL1d = rL1.Bottom(); in ConnectEdges()
499 nL1a = rL1.Left(); nL1b = rL1.Top(); in ConnectEdges()
500 nL1c = rL1.Bottom(); nL1d = rL1.Right(); in ConnectEdges()
507 if ( rL2.GetTab() != rL1.GetTab() || in ConnectEdges()
562 if ( rL1.Top() < pLA->Top() ) in ConnectEdges()
564 if ( rL1.Bottom() == pLA->Bottom() ) in ConnectEdges()
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/trunk/main/linguistic/workben/
H A Dsspellimp.cxx56 BOOL operator == ( const Locale &rL1, const Locale &rL2 ) in operator ==() argument
58 return rL1.Language == rL2.Language && in operator ==()
59 rL1.Country == rL2.Country && in operator ==()
60 rL1.Variant == rL2.Variant; in operator ==()