Searched defs:aOrientation (Results 1 – 7 of 7) sorted by relevance
/aoo41x/main/sc/source/core/tool/ |
H A D | autoform.cxx | 314 SvxOrientationItem aOrientation( SVX_ORIENTATION_STANDARD, 0 ); in Load() local 398 SvxOrientationItem aOrientation( SVX_ORIENTATION_STANDARD, 0 ); in LoadOld() local 430 SvxOrientationItem aOrientation( aRotateAngle.GetValue(), aStacked.GetValue(), 0 ); in Save() local
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/aoo41x/main/svx/source/sdr/contact/ |
H A D | viewcontactofe3dscene.cxx | 173 basegfx::B3DHomMatrix aOrientation; in createViewInformation3D() local
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/aoo41x/main/sw/source/core/doc/ |
H A D | tblafmt.cxx | 330 SvxOrientationItem aOrientation( SVX_ORIENTATION_STANDARD, 0); in Load() local 449 SvxOrientationItem aOrientation( aRotateAngle.GetValue(), aStacked.GetValue(), 0 ); in Save() local
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/aoo41x/main/sc/source/ui/vba/ |
H A D | vbaformat.cxx | 274 table::CellOrientation aOrientation = table::CellOrientation_STANDARD; in getOrientation() local
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/aoo41x/main/basegfx/source/polygon/ |
H A D | b2dpolygontools.cxx | 2108 const B2VectorOrientation aOrientation(getOrientation(aNextVec, aPrevVec)); in hasNeutralPoints() local 2141 const B2VectorOrientation aOrientation(getOrientation(aNextVec, aPrevVec)); in removeNeutralPoints() local 2185 B2VectorOrientation aOrientation(ORIENTATION_NEUTRAL); in isConvex() local 2852 const B2VectorOrientation aOrientation(getOrientation(aVectorPrev, aVectorNext)); in setContinuityInPoint() local 2904 const B2VectorOrientation aOrientation(getOrientation(aVectorPrev, aVectorNext)); in setContinuityInPoint() local
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H A D | b2dlinegeometry.cxx | 874 … B2VectorOrientation aOrientation(getOrientation(aTangentPrev, aTangentEdge)); in createAreaGeometry() local
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H A D | b2dpolypolygontools.cxx | 48 const B2VectorOrientation aOrientation(tools::getOrientation(aCandidate)); in correctOrientations() local
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