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Searched defs:pStateSet (Results 1 – 13 of 13) sorted by relevance

/trunk/main/sc/source/ui/Accessibility/
H A DAccessiblePageHeaderArea.cxx179 utl::AccessibleStateSetHelper* pStateSet = new utl::AccessibleStateSetHelper(); in getAccessibleStateSet() local
H A DAccessiblePreviewCell.cxx167 utl::AccessibleStateSetHelper* pStateSet = new utl::AccessibleStateSetHelper(); in getAccessibleStateSet() local
H A DAccessibleDataPilotControl.cxx454 utl::AccessibleStateSetHelper* pStateSet = new utl::AccessibleStateSetHelper(); in getAccessibleStateSet() local
666 utl::AccessibleStateSetHelper* pStateSet = new utl::AccessibleStateSetHelper(); in getAccessibleStateSet() local
H A DAccessiblePageHeader.cxx310 utl::AccessibleStateSetHelper* pStateSet = new utl::AccessibleStateSetHelper(); in getAccessibleStateSet() local
H A DAccessiblePreviewHeaderCell.cxx258 utl::AccessibleStateSetHelper* pStateSet = new utl::AccessibleStateSetHelper(); in getAccessibleStateSet() local
H A DAccessibleCsvControl.cxx269 AccessibleStateSetHelper* pStateSet = new AccessibleStateSetHelper(); in implCreateStateSet() local
442 AccessibleStateSetHelper* pStateSet = implCreateStateSet(); in getAccessibleStateSet() local
1015 AccessibleStateSetHelper* pStateSet = implCreateStateSet(); in getAccessibleStateSet() local
1557 AccessibleStateSetHelper* pStateSet = implCreateStateSet(); in getAccessibleStateSet() local
H A DAccessibleEditObject.cxx278 utl::AccessibleStateSetHelper* pStateSet = new utl::AccessibleStateSetHelper(); in getAccessibleStateSet() local
H A DAccessibleCell.cxx239 utl::AccessibleStateSetHelper* pStateSet = new utl::AccessibleStateSetHelper(); in getAccessibleStateSet() local
H A DAccessiblePreviewTable.cxx608 utl::AccessibleStateSetHelper* pStateSet = new utl::AccessibleStateSetHelper(); in getAccessibleStateSet() local
H A DAccessibleSpreadsheet.cxx1114 utl::AccessibleStateSetHelper* pStateSet = new utl::AccessibleStateSetHelper(); in getAccessibleStateSet() local
H A DAccessibleDocumentPagePreview.cxx1775 utl::AccessibleStateSetHelper* pStateSet = new utl::AccessibleStateSetHelper(); in getAccessibleStateSet() local
H A DAccessibleDocument.cxx1848 utl::AccessibleStateSetHelper* pStateSet = new utl::AccessibleStateSetHelper(); in getAccessibleStateSet() local
/trunk/main/sfx2/source/control/
H A Dshell.cxx967 SfxItemSet* pStateSet // SfxItemSet der Slot-State-Methode in GetSlotState()

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