Searched defs:rgbColor (Results 1 – 4 of 4) sorted by relevance
347 …virtual uno::Sequence< double > SAL_CALL convertFromRGB( const uno::Sequence< rendering::RGBColor … in convertFromRGB()364 …virtual uno::Sequence< double > SAL_CALL convertFromARGB( const uno::Sequence< rendering::ARGBColo… in convertFromARGB()381 …virtual uno::Sequence< double > SAL_CALL convertFromPARGB( const uno::Sequence< rendering::ARGBCol… in convertFromPARGB()528 …virtual uno::Sequence< ::sal_Int8 > SAL_CALL convertIntegerFromRGB( const uno::Sequence< rendering… in convertIntegerFromRGB()546 …virtual uno::Sequence< ::sal_Int8 > SAL_CALL convertIntegerFromARGB( const uno::Sequence< renderin… in convertIntegerFromARGB()564 …virtual uno::Sequence< ::sal_Int8 > SAL_CALL convertIntegerFromPARGB( const uno::Sequence< renderi… in convertIntegerFromPARGB()
918 …double > SAL_CALL VclCanvasBitmap::convertFromRGB( const uno::Sequence<rendering::RGBColor>& rgbCo… in convertFromRGB()958 …ouble > SAL_CALL VclCanvasBitmap::convertFromARGB( const uno::Sequence<rendering::ARGBColor>& rgbC… in convertFromARGB()998 …uble > SAL_CALL VclCanvasBitmap::convertFromPARGB( const uno::Sequence<rendering::ARGBColor>& rgbC… in convertFromPARGB()1303 …> SAL_CALL VclCanvasBitmap::convertIntegerFromRGB( const uno::Sequence<rendering::RGBColor>& rgbCo… in convertIntegerFromRGB()1352 … SAL_CALL VclCanvasBitmap::convertIntegerFromARGB( const uno::Sequence<rendering::ARGBColor>& rgbC… in convertIntegerFromARGB()1401 …SAL_CALL VclCanvasBitmap::convertIntegerFromPARGB( const uno::Sequence<rendering::ARGBColor>& rgbC… in convertIntegerFromPARGB()
698 …virtual uno::Sequence< double > SAL_CALL convertFromRGB( const uno::Sequence< rendering::RGBColor … in convertFromRGB()715 …virtual uno::Sequence< double > SAL_CALL convertFromARGB( const uno::Sequence< rendering::ARGBColo… in convertFromARGB()732 …virtual uno::Sequence< double > SAL_CALL convertFromPARGB( const uno::Sequence< rendering::ARGBCol… in convertFromPARGB()
1664 …virtual uno::Sequence< double > SAL_CALL convertFromRGB( const uno::Sequence< rendering::RGBColor … in convertFromRGB()1681 …virtual uno::Sequence< double > SAL_CALL convertFromARGB( const uno::Sequence< rendering::ARGBColo… in convertFromARGB()1698 …virtual uno::Sequence< double > SAL_CALL convertFromPARGB( const uno::Sequence< rendering::ARGBCol… in convertFromPARGB()1851 …virtual uno::Sequence< ::sal_Int8 > SAL_CALL convertIntegerFromRGB( const uno::Sequence< rendering… in convertIntegerFromRGB()1869 …virtual uno::Sequence< ::sal_Int8 > SAL_CALL convertIntegerFromARGB( const uno::Sequence< renderin… in convertIntegerFromARGB()1887 …virtual uno::Sequence< ::sal_Int8 > SAL_CALL convertIntegerFromPARGB( const uno::Sequence< renderi… in convertIntegerFromPARGB()
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