Searched refs:OverlayManagerBuffered (Results 1 – 3 of 3) sorted by relevance
42 void OverlayManagerBuffered::ImpPrepareBufferDevice() in ImpPrepareBufferDevice()106 void OverlayManagerBuffered::ImpRestoreBackground() const in ImpRestoreBackground()116 void OverlayManagerBuffered::ImpRestoreBackground(const Region& rRegionPixel) const in ImpRestoreBackground()122 ((OverlayManagerBuffered*)this)->maBufferDevice.EnableMapMode(false); in ImpRestoreBackground()182 ((OverlayManagerBuffered*)this)->maBufferDevice.EnableMapMode(bMapModeWasEnabledSource); in ImpRestoreBackground()185 …void OverlayManagerBuffered::ImpSaveBackground(const Region& rRegion, OutputDevice* pPreRenderDevi… in ImpSaveBackground()304 IMPL_LINK(OverlayManagerBuffered, ImpBufferTimerHandler, AutoTimer*, /*pTimer*/)487 OverlayManagerBuffered::OverlayManagerBuffered( in OverlayManagerBuffered() function in sdr::overlay::OverlayManagerBuffered495 maBufferTimer.SetTimeoutHdl(LINK(this, OverlayManagerBuffered, ImpBufferTimerHandler)); in OverlayManagerBuffered()498 OverlayManagerBuffered::~OverlayManagerBuffered() in ~OverlayManagerBuffered()[all …]
42 class OverlayManagerBuffered : public OverlayManager class74 OverlayManagerBuffered(77 virtual ~OverlayManagerBuffered();
152 … mpOverlayManager = new ::sdr::overlay::OverlayManagerBuffered(GetOutputDevice(), true); in impCreateOverlayManager()