Searched refs:aObjectVector (Results 1 – 3 of 3) sorted by relevance
2241 sdr::contact::SdrObjectVector aObjectVector; in Paint() local2242 aObjectVector.push_back(mpLineObjA); in Paint()2243 aObjectVector.push_back(mpLineObjB); in Paint()2244 aObjectVector.push_back(mpLineObjC); in Paint()2246 sdr::contact::ObjectContactOfObjListPainter aPainter(getBufferDevice(), aObjectVector, 0); in Paint()2295 sdr::contact::SdrObjectVector aObjectVector; in Paint() local2297 aObjectVector.push_back(mpRectangleObject); in Paint()2299 sdr::contact::ObjectContactOfObjListPainter aPainter(getBufferDevice(), aObjectVector, 0); in Paint()2363 sdr::contact::SdrObjectVector aObjectVector; in Paint() local2365 aObjectVector.push_back(mpRectangleShadow); in Paint()[all …]
258 sdr::contact::SdrObjectVector aObjectVector; in Paint() local265 aObjectVector.push_back(pObject); in Paint()268 sdr::contact::ObjectContactOfObjListPainter aPainter(*this, aObjectVector, 0); in Paint()
993 sdr::contact::SdrObjectVector aObjectVector; in SingleObjectPainter() local994 aObjectVector.push_back(const_cast< SdrObject* >(this)); in SingleObjectPainter()996 sdr::contact::ObjectContactOfObjListPainter aPainter(rOut, aObjectVector, GetPage()); in SingleObjectPainter()