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Searched refs:aSHD (Results 1 – 3 of 3) sorted by relevance

/AOO42X/main/sw/source/filter/ww8/
H A Dww8atr.cxx1661 WW8_SHD aSHD; in CharBackground() local
1663 m_rWW8Export.TransBrush( rBrush.GetColor(), aSHD ); in CharBackground()
1666 m_rWW8Export.InsUInt16( aSHD.GetValue() ); in CharBackground()
4097 WW8_SHD aSHD; in FormatBackground() local
4099 m_rWW8Export.TransBrush( rBrush.GetColor(), aSHD ); in FormatBackground()
4105 m_rWW8Export.InsUInt16( aSHD.GetValue() ); in FormatBackground()
H A Dww8par6.cxx3979 WW8_SHD aSHD; in Read_CharShadow() local
3980 aSHD.SetWWValue( *(SVBT16*)pData ); in Read_CharShadow()
3981 SwWW8Shade aSh( bVer67, aSHD ); in Read_CharShadow()
4834 WW8_SHD aSHD; in Read_Shade() local
4835 aSHD.SetWWValue( *(SVBT16*)pData ); in Read_Shade()
4836 SwWW8Shade aSh( bVer67, aSHD ); in Read_Shade()
H A Dwrtww8.cxx2556 WW8SHDLong aSHD; in TableBackgrounds() local
2557 aSHD.setCvFore( 0xFF000000 ); in TableBackgrounds()
2561 aSHD.setCvBack( 0xFF000000 ); in TableBackgrounds()
2563 aSHD.setCvBack( wwUtility::RGBToBGR( nBgColor ) ); in TableBackgrounds()
2565 aSHD.Write( m_rWW8Export ); in TableBackgrounds()