Searched refs:bAIsTrivial (Results 1 – 1 of 1) sorted by relevance
430 bool bAIsTrivial(aVecA.equalZero()); in testAndSolveTrivialBezier() local440 const double fInverseEdgeLength(bAIsTrivial && bBIsTrivial in testAndSolveTrivialBezier()445 if(!bAIsTrivial) in testAndSolveTrivialBezier()461 bAIsTrivial = true; in testAndSolveTrivialBezier()468 if(bAIsTrivial && !bBIsTrivial) in testAndSolveTrivialBezier()490 if(bAIsTrivial && bBIsTrivial) in testAndSolveTrivialBezier()