Searched refs:bFooterRulerMove (Results 1 – 2 of 2) sorted by relevance
107 bFooterRulerMove( sal_False ), in ScPreview()929 bFooterRulerMove = sal_False; in MouseButtonDown()935 bFooterRulerMove = sal_True; in MouseButtonDown()1115 else if( bFooterRulerMove && bFooterRulerChange ) in MouseButtonUp()1157 bFooterRulerMove = sal_False; in MouseButtonUp()1273 && !bTopRulerMove && !bBottomRulerMove && !bHeaderRulerMove && !bFooterRulerMove ) in MouseMove()1292 … aPixPt.Y() > ( aTopLeft.Y() - 2 ) && !bBottomRulerMove && !bHeaderRulerMove && !bFooterRulerMove ) in MouseMove()1299 … aPixPt.Y() > ( aBottomLeft.Y() - 2 ) && !bTopRulerMove && !bHeaderRulerMove && !bFooterRulerMove ) in MouseMove()1306 … aPixPt.Y() > ( aHeaderLeft.Y() - 2 ) && !bTopRulerMove && !bBottomRulerMove && !bFooterRulerMove ) in MouseMove()1338 …bLeftRulerChange && !bTopRulerMove && !bBottomRulerMove && !bHeaderRulerMove && !bFooterRulerMove ) in MouseMove()[all …]
74 sal_Bool bFooterRulerMove; member in ScPreview