Searched refs:bIsLeftToRightDef (Results 1 – 3 of 3) sorted by relevance
159 if( bIsLeftToRightDef && *pCJK ) in SetScriptAttr()165 else if( !bIsLeftToRightDef ) in SetScriptAttr()1023 bIsLeftToRightDef = sal_False; in ReadAttr()1026 bIsLeftToRightDef = sal_True; in ReadAttr()1979 sal_Bool bOldFlag = bIsLeftToRightDef; in SetDefault()1980 bIsLeftToRightDef = sal_True; in SetDefault()1983 case RTF_ADEFF: bIsLeftToRightDef = sal_False; // no break! in SetDefault()1997 case RTF_ADEFLANG: bIsLeftToRightDef = sal_False; // no break! in SetDefault()2070 bIsLeftToRightDef = bOldFlag; in SetDefault()
91 bIsLeftToRightDef = sal_True; in SvxRTFParser()
252 sal_Bool bIsLeftToRightDef : 1; // sal_True - in LeftToRight char run def. member in SvxRTFParser