Searched refs:bPnt2 (Results 1 – 1 of 1) sorted by relevance
689 FASTBOOL bPnt1=sal_False,bPnt2=sal_False; // die neuen Alternativen gültig? in movePathDrag() local728 bPnt2=sal_True; in movePathDrag()740 if (bPnt1 && bPnt2) { // beide Alternativen vorhanden (Konkurenz) in movePathDrag()748 if (nX1<nX2) bPnt2=sal_False; else bPnt1=sal_False; in movePathDrag()751 if (bPnt2) rDrag.Now()=aNewPos2; in movePathDrag()