Searched refs:pActiveProgress (Results 1 – 1 of 1) sorted by relevance
89 SfxProgress* pActiveProgress; member141 : pActiveProgress( 0 ) in SfxProgress_Impl()194 pImp->pActiveProgress = GetActiveProgress( pObjSh ); in SfxProgress()197 else if( !pImp->pActiveProgress ) in SfxProgress()233 if( pImp->pActiveProgress ) in Stop()268 if( pImp->pActiveProgress ) return; in SetText()364 if( pImp->pActiveProgress ) return sal_True; in SetState()451 if( pImp->pActiveProgress ) return; in Resume()496 if( pImp->pActiveProgress ) return; in Suspend()528 if( pImp->pActiveProgress ) return; in Lock()[all …]