Searched refs:FAMILY_SYSTEM (Results 1 – 13 of 13) sorted by relevance
/aoo4110/main/sc/source/filter/excel/ |
H A D | xlstyle.cxx | 313 case FAMILY_SYSTEM: mnFamily = EXC_FONTFAM_SYSTEM; break; in SetScFamily() 398 case FAMILY_SYSTEM: nApiFamily = AwtFontFamily::SYSTEM; break; in GetApiFamily() 462 case AwtFontFamily::SYSTEM: mnFamily = FAMILY_SYSTEM; break; in SetApiFamily()
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/aoo4110/main/tools/inc/tools/ |
H A D | fontenum.hxx | 34 …FAMILY_ROMAN, FAMILY_SCRIPT, FAMILY_SWISS, FAMILY_SYSTEM, FontFamily_FORCE_EQUAL_SIZE=SAL_MAX_ENUM… enumerator
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/aoo4110/main/sc/source/filter/qpro/ |
H A D | qprostyle.cxx | 160 …rItemSet.Put( SvxFontItem( FAMILY_SYSTEM, fntName, EMPTY_STRING, PITCH_DONTKNOW, RTL_TEXTENCODING_… in SetFormat()
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/aoo4110/main/vcl/inc/vcl/ |
H A D | vclenum.hxx | 146 …FAMILY_ROMAN, FAMILY_SCRIPT, FAMILY_SWISS, FAMILY_SYSTEM, FontFamily_FORCE_EQUAL_SIZE=SAL_MAX_ENUM… enumerator
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/aoo4110/main/vcl/source/components/ |
H A D | fontident.cxx | 127 case FAMILY_SYSTEM: aFD.Family = com::sun::star::awt::FontFamily::SYSTEM;break; in getMaterial()
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/aoo4110/main/xmloff/source/style/ |
H A D | fonthdl.cxx | 52 { XML_SYSTEM, FAMILY_SYSTEM }, in lcl_getFontFamilyGenericMapping()
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/aoo4110/main/starmath/sdi/ |
H A D | smitems.sdi | 77 FAMILY_SYSTEM
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/aoo4110/main/svx/sdi/ |
H A D | svxitems.sdi | 198 FAMILY_SYSTEM
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/aoo4110/main/vcl/unx/headless/ |
H A D | svppspgraphics.cxx | 1173 case psp::family::System: return FAMILY_SYSTEM; in ToFontFamily()
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/aoo4110/main/vcl/unx/generic/gdi/ |
H A D | pspgraphics.cxx | 1290 case psp::family::System: return FAMILY_SYSTEM; in ToFontFamily()
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/aoo4110/main/vcl/win/source/gdi/ |
H A D | salgdi3.cxx | 721 case FAMILY_SYSTEM: in ImplFamilyToWin()
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/aoo4110/main/vcl/source/gdi/ |
H A D | outdev3.cxx | 565 … aFont.SetFamily( FAMILY_SYSTEM ); // don't care, but don't use font subst config later... in GetDefaultFont() 573 … aFont.SetFamily( FAMILY_SYSTEM ); // don't care, but don't use font subst config later... in GetDefaultFont()
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/aoo4110/main/rsc/doku/feinkonz.43/ |
H A D | rsc.doc | 2508 FAMILY_SYSTEM oder FAMILY_DONTCARE geschrieben werden. Was diese
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