Searched refs:aHitPosition (Results 1 – 1 of 1) sorted by relevance
67 const basegfx::B2DPoint aHitPosition(rPnt.X(), rPnt.Y()); in SdrObjectPrimitiveHit() local69 if(checkHitSingle3DObject(aHitPosition, *pE3dCompoundObject)) in SdrObjectPrimitiveHit()81 const basegfx::B2DPoint aHitPosition(rPnt.X(), rPnt.Y()); in SdrObjectPrimitiveHit() local85 if(ViewObjectContactPrimitiveHit(rVOC, aHitPosition, fLogicTolerance, bTextOnly)) in SdrObjectPrimitiveHit()
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