Searched refs:bC1 (Results 1 – 3 of 3) sorted by relevance
280 FASTBOOL bC1=pC1!=NULL; in CrookRotateXPoint() local290 if (bC1) { in CrookRotateXPoint()334 FASTBOOL bC1=pC1!=NULL; in CrookSlantXPoint() local345 if (bC1) { in CrookSlantXPoint()357 if (bC1) { in CrookSlantXPoint()370 …if (bC1) { if (bVert) pC1->Y()-=y0-rCenter.Y(); else pC1->X()-=x0-rCenter.X(); RotatePoint(*pC1,rC… in CrookSlantXPoint()374 if (bC1) pC1->X()+=dxC1; in CrookSlantXPoint()378 if (bC1) pC1->Y()+=dyC1; in CrookSlantXPoint()
631 bool bC1(false); in ImpTransformMarkedPoints() local641 bC1 = true; in ImpTransformMarkedPoints()654 if (bC1) in ImpTransformMarkedPoints()
3139 bool bC1=pC1!=NULL; in _MovCrookPoint() local3151 if (bC1) in _MovCrookPoint()3161 if (bC1) in _MovCrookPoint()
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