Searched refs:mpBitmapInUse (Results 1 – 4 of 4) sorted by relevance
43 if ( mpBitmapInUse ) // vorhandene grafik verarbeiten, in ImplDoClass0()45 CGMBitmapDescriptor* pBmpDesc = mpBitmapInUse->GetBitmap(); in ImplDoClass0()48 delete mpBitmapInUse; in ImplDoClass0()49 mpBitmapInUse = NULL; in ImplDoClass0()80 if ( mpBitmapInUse ) // vorhandene grafik verarbeiten, in ImplDoClass0()82 CGMBitmapDescriptor* pBmpDesc = mpBitmapInUse->GetBitmap(); in ImplDoClass0()85 delete mpBitmapInUse; in ImplDoClass0()86 mpBitmapInUse = NULL; in ImplDoClass0()
118 if ( mpBitmapInUse && ( mnElementID != 9 ) ) // vorhandene grafik verarbeiten, in ImplDoClass4()120 CGMBitmapDescriptor* pBmpDesc = mpBitmapInUse->GetBitmap(); in ImplDoClass4()123 delete mpBitmapInUse; in ImplDoClass4()124 mpBitmapInUse = NULL; in ImplDoClass4()319 if ( mpBitmapInUse ) in ImplDoClass4()321 CGMBitmap* pBmpDesc = mpBitmapInUse->GetNext(); in ImplDoClass4()330 mpBitmapInUse = new CGMBitmap( *this ); in ImplDoClass4()
53 mpBitmapInUse = NULL; in ImplCGMInit()166 delete mpBitmapInUse; in ~CGM()
91 CGMBitmap* mpBitmapInUse; member in CGM
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