Searched refs:mrProcessor (Results 1 – 1 of 1) sorted by relevance
148 const drawinglayer::processor3d::DefaultProcessor3D& mrProcessor; member in ZBufferRasterConverter3D225 if(mrProcessor.getGeoTexSvx().get()) in decideColorAndOpacity()229 mrProcessor.getGeoTexSvx()->modifyBColor(aTexCoor, rColor, fOpacity); in decideColorAndOpacity()241 if(mrProcessor.getGeoTexSvx().get()) in decideColorAndOpacity()246 rColor = mrProcessor.getSdrLightingAttribute().solveColorModel( in decideColorAndOpacity()259 else if(mrProcessor.getModulate()) in decideColorAndOpacity()270 rColor = mrProcessor.getSdrLightingAttribute().solveColorModel( in decideColorAndOpacity()306 mbModifyColor = mrProcessor.getBColorModifierStack().count(); in setupLineSpanInterpolators()309 …const bool bTextureActive(mrProcessor.getGeoTexSvx().get() || mrProcessor.getTransparenceGeoTexSvx… in setupLineSpanInterpolators()311 const bool bUseColorTex(mbUseTex && mrProcessor.getGeoTexSvx().get()); in setupLineSpanInterpolators()[all …]
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