Searched refs:nChangeIndex (Results 1 – 1 of 1) sorted by relevance
1593 const sal_uInt32 nChangeIndex(aNewPolygon.count() - 2); in TakeObjectPolyPolygon() local1594 const basegfx::B2DPoint aSavedPrevCtrlPoint(aNewPolygon.getPrevControlPoint(nChangeIndex)); in TakeObjectPolyPolygon()1596 aNewPolygon.remove(nChangeIndex, 2L); in TakeObjectPolyPolygon()1599 if(nChangeIndex < aNewPolygon.count()) in TakeObjectPolyPolygon()1603 aNewPolygon.setPrevControlPoint(nChangeIndex, aSavedPrevCtrlPoint); in TakeObjectPolyPolygon()
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