Searched refs:FUNIT_PERCENT (Results 1 – 25 of 45) sorted by relevance
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73 Unit = FUNIT_PERCENT ;125 Unit = FUNIT_PERCENT ;146 Unit = FUNIT_PERCENT ;188 Unit = FUNIT_PERCENT ;209 Unit = FUNIT_PERCENT ;230 Unit = FUNIT_PERCENT ;492 Unit = FUNIT_PERCENT ;508 Unit = FUNIT_PERCENT ;559 Unit = FUNIT_PERCENT ;656 Unit = FUNIT_PERCENT ;[all …]
511 else if( aCbxSynchronize.IsChecked() && aMtrLength1.GetUnit() != FUNIT_PERCENT ) in IMPL_LINK()533 aMtrLength1.SetUnit( FUNIT_PERCENT ); in IMPL_LINK()534 aMtrLength2.SetUnit( FUNIT_PERCENT ); in IMPL_LINK()535 aMtrDistance.SetUnit( FUNIT_PERCENT ); in IMPL_LINK()
151 Unit = FUNIT_PERCENT ;247 Unit = FUNIT_PERCENT ;
200 Unit = FUNIT_PERCENT ;226 Unit = FUNIT_PERCENT ;
750 Unit = FUNIT_PERCENT ;780 Unit = FUNIT_PERCENT ;846 Unit = FUNIT_PERCENT ;
72 Unit = FUNIT_PERCENT ;94 Unit = FUNIT_PERCENT ;131 Unit = FUNIT_PERCENT ;147 Unit = FUNIT_PERCENT ;163 Unit = FUNIT_PERCENT ;179 Unit = FUNIT_PERCENT ;
176 Unit = FUNIT_PERCENT ;234 Unit = FUNIT_PERCENT ;254 Unit = FUNIT_PERCENT ;294 Unit = FUNIT_PERCENT ;314 Unit = FUNIT_PERCENT ;334 Unit = FUNIT_PERCENT ;
325 Unit = FUNIT_PERCENT ;346 Unit = FUNIT_PERCENT ;378 Unit = FUNIT_PERCENT ;399 Unit = FUNIT_PERCENT ;420 Unit = FUNIT_PERCENT ;441 Unit = FUNIT_PERCENT ;
181 Unit = FUNIT_PERCENT ;261 Unit = FUNIT_PERCENT ;
89 Unit = FUNIT_PERCENT ;
102 Unit = FUNIT_PERCENT ;144 Unit = FUNIT_PERCENT ;186 Unit = FUNIT_PERCENT ;228 Unit = FUNIT_PERCENT ;
126 SetUnit( FUNIT_PERCENT ); in SetRelative()
186 Unit = FUNIT_PERCENT ;
156 Unit = FUNIT_PERCENT ;177 Unit = FUNIT_PERCENT ;198 Unit = FUNIT_PERCENT ;219 Unit = FUNIT_PERCENT ;240 Unit = FUNIT_PERCENT ;1073 Unit = FUNIT_PERCENT ;
80 Unit = FUNIT_PERCENT ;106 Unit = FUNIT_PERCENT ;
146 Unit = FUNIT_PERCENT ;
495 maNfQuality.SetUnit( FUNIT_PERCENT ); in SetFilterConfigItem()496 maNfQuality.SetMin( 1, FUNIT_PERCENT ); in SetFilterConfigItem()497 maNfQuality.SetMax( 100, FUNIT_PERCENT ); in SetFilterConfigItem()512 maNfQuality.SetValue( paParent->mnQuality, FUNIT_PERCENT ); in SetFilterConfigItem()
34 FUNIT_PERCENT, FUNIT_100TH_MM }; enumerator
1302 if ( eInUnit == FUNIT_PERCENT ) in ConvertDoubleValue()1312 else if ( eOutUnit == FUNIT_PERCENT || in ConvertDoubleValue()1349 if ( eOutUnit == FUNIT_PERCENT || in ConvertDoubleValue()1406 if ( eInUnit == FUNIT_PERCENT || in ConvertDoubleValue()
48 < "%" ; FUNIT_PERCENT ; > ;
214 Unit = FUNIT_PERCENT ;450 Unit = FUNIT_PERCENT ;
51 const short FUNIT_PERCENT = 12;
253 Unit = FUNIT_PERCENT ;273 Unit = FUNIT_PERCENT ;1169 Unit = FUNIT_PERCENT ;
160 Unit = FUNIT_PERCENT ;
288 Unit = FUNIT_PERCENT ;
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