Searched refs:GeoTexSvxHatch (Results 1 – 6 of 6) sorted by relevance
/aoo41x/main/drawinglayer/source/texture/ |
H A D | texture.cxx | 511 GeoTexSvxHatch::GeoTexSvxHatch( in GeoTexSvxHatch() function in drawinglayer::texture::GeoTexSvxHatch 561 GeoTexSvxHatch::~GeoTexSvxHatch() in ~GeoTexSvxHatch() 565 bool GeoTexSvxHatch::operator==(const GeoTexSvx& rGeoTexSvx) const in operator ==() 567 const GeoTexSvxHatch* pCompare = dynamic_cast< const GeoTexSvxHatch* >(&rGeoTexSvx); in operator ==() 575 void GeoTexSvxHatch::appendTransformations(::std::vector< basegfx::B2DHomMatrix >& rMatrices) in appendTransformations() 587 double GeoTexSvxHatch::getDistanceToHatch(const basegfx::B2DPoint& rUV) const in getDistanceToHatch() 593 const basegfx::B2DHomMatrix& GeoTexSvxHatch::getBackTextureTransform() const in getBackTextureTransform() 597 const_cast< GeoTexSvxHatch* >(this)->maBackTextureTransform = maTextureTransform; in getBackTextureTransform() 598 const_cast< GeoTexSvxHatch* >(this)->maBackTextureTransform.invert(); in getBackTextureTransform()
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H A D | texture3d.cxx | 344 mp0 = new GeoTexSvxHatch(aOutlineRange, rHatch.getDistance(), fAngleA); in GeoTexSvxMultiHatch() 348 mp1 = new GeoTexSvxHatch(aOutlineRange, rHatch.getDistance(), fAngleA + F_PI2); in GeoTexSvxMultiHatch() 353 mp2 = new GeoTexSvxHatch(aOutlineRange, rHatch.getDistance(), fAngleA + F_PI4); in GeoTexSvxMultiHatch()
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/aoo41x/main/drawinglayer/inc/drawinglayer/texture/ |
H A D | texture3d.hxx | 144 GeoTexSvxHatch* mp0; 145 GeoTexSvxHatch* mp1; 146 GeoTexSvxHatch* mp2;
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H A D | texture.hxx | 280 class DRAWINGLAYER_DLLPUBLIC GeoTexSvxHatch : public GeoTexSvx class 290 GeoTexSvxHatch( 294 virtual ~GeoTexSvxHatch();
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/aoo41x/main/drawinglayer/source/primitive2d/ |
H A D | fillhatchprimitive2d.cxx | 77 texture::GeoTexSvxHatch aHatch(getObjectRange(), fDistance, fAngle - F_PI4); in create2DDecomposition() 85 texture::GeoTexSvxHatch aHatch(getObjectRange(), fDistance, fAngle - F_PI2); in create2DDecomposition() 93 texture::GeoTexSvxHatch aHatch(getObjectRange(), fDistance, fAngle); in create2DDecomposition()
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/aoo41x/main/drawinglayer/source/primitive3d/ |
H A D | hatchtextureprimitive3d.cxx | 155 … texture::GeoTexSvxHatch aHatch(aOutlineRange, getHatch().getDistance(), fAngle - F_PI4); in impCreate3DDecomposition() 161 … texture::GeoTexSvxHatch aHatch(aOutlineRange, getHatch().getDistance(), fAngle - F_PI2); in impCreate3DDecomposition() 167 texture::GeoTexSvxHatch aHatch(aOutlineRange, getHatch().getDistance(), fAngle); in impCreate3DDecomposition()
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