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Searched refs:ScenePrimitive2D (Results 1 – 6 of 6) sorted by relevance

/aoo41x/main/drawinglayer/source/primitive2d/
H A Dsceneprimitive2d.cxx53 …bool ScenePrimitive2D::impGetShadow3D(const geometry::ViewInformation2D& /*rViewInformation*/) con… in impGetShadow3D()
83 …const_cast< ScenePrimitive2D* >(this)->maShadowPrimitives = aShadowProcessor.getPrimitive2DSequenc… in impGetShadow3D()
84 const_cast< ScenePrimitive2D* >(this)->mbShadow3DChecked = true; in impGetShadow3D()
91 void ScenePrimitive2D::calculateDiscreteSizes( in calculateDiscreteSizes()
328 Primitive2DSequence ScenePrimitive2D::getGeometry2D() const in getGeometry2D()
405 ScenePrimitive2D::ScenePrimitive2D( in ScenePrimitive2D() function in drawinglayer::primitive2d::ScenePrimitive2D
426 bool ScenePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const in operator ==()
430 const ScenePrimitive2D& rCompare = (ScenePrimitive2D&)rPrimitive; in operator ==()
507 const_cast< ScenePrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence()); in get2DDecomposition()
519 ScenePrimitive2D* pThat = const_cast< ScenePrimitive2D* >(this); in get2DDecomposition()
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/aoo41x/main/drawinglayer/inc/drawinglayer/processor2d/
H A Dhittestprocessor2d.hxx35 namespace drawinglayer { namespace primitive2d { class ScenePrimitive2D; }}
80 void check3DHit(const primitive2d::ScenePrimitive2D& rCandidate);
/aoo41x/main/drawinglayer/inc/drawinglayer/primitive2d/
H A Dsceneprimitive2d.hxx59 class DRAWINGLAYER_DLLPUBLIC ScenePrimitive2D : public BufferedDecompositionPrimitive2D class
129 ScenePrimitive2D(
/aoo41x/main/drawinglayer/source/processor2d/
H A Dhittestprocessor2d.cxx158 void HitTestProcessor2D::check3DHit(const primitive2d::ScenePrimitive2D& rCandidate) in check3DHit()
443 const primitive2d::ScenePrimitive2D& rScenePrimitive2D( in processBasePrimitive2D()
444 static_cast< const primitive2d::ScenePrimitive2D& >(rCandidate)); in processBasePrimitive2D()
H A Dcontourextractor2d.cxx158 …const primitive2d::ScenePrimitive2D& rScenePrimitive2DCandidate(static_cast< const primitive2d::Sc… in processBasePrimitive2D()
/aoo41x/main/svx/source/sdr/contact/
H A Dviewcontactofe3dscene.cxx327 new drawinglayer::primitive2d::ScenePrimitive2D( in createScenePrimitive2DSequence()

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