Searched refs:aCurrentPoint (Results 1 – 2 of 2) sorted by relevance
186 aPreviousPoint = aCurrentPoint; in getSignedArea()237 const B3DVector aVector(aNextPoint - aCurrentPoint); in getEdgeLength()259 const B3DVector aVector(aNextPoint - aCurrentPoint); in getLength()403 B3DPoint aCurrentPoint(rCandidate.getB3DPoint(0)); in applyLineDashing() local475 aCurrentPoint = aNextPoint; in applyLineDashing()895 aCurrentPoint = rCandidate.getB3DPoint(a); in isInside()917 aCurrentPoint.getY() - (aCurrentPoint.getZ() - rPoint.getZ()) * in isInside()958 aCurrentPoint.getX() - (aCurrentPoint.getZ() - rPoint.getZ()) * in isInside()999 aCurrentPoint.getX() - (aCurrentPoint.getY() - rPoint.getY()) * in isInside()1102 B3DPoint aCurrentPoint(rCandidate.getB3DPoint(0)); in isPointOnPolygon() local[all …]
416 const B2DPoint aPreviousPoint(aCurrentPoint); in isInside()417 aCurrentPoint = aCandidate.getB2DPoint(a); in isInside()439 aCurrentPoint.getX() - (aCurrentPoint.getY() - rPoint.getY()) * in isInside()440 (aPreviousPoint.getX() - aCurrentPoint.getX()) / in isInside()2282 aCurrentPoint = aNextPoint; in isPointOnPolygon()2912 aCurrentPoint + aScaledDirection, in setContinuityInPoint()2913 aCurrentPoint - aScaledDirection); in setContinuityInPoint()2924 aCurrentPoint - aPerpendicular, in setContinuityInPoint()2925 aCurrentPoint + aPerpendicular); in setContinuityInPoint()2930 aCurrentPoint + aPerpendicular, in setContinuityInPoint()[all …]
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