Searched refs:aObjectColor (Results 1 – 2 of 2) sorted by relevance
306 basegfx::BColor aObjectColor(rPrimitive.getMaterial().getColor()); in impRenderPolyPolygonMaterialPrimitive3D() local418 …aObjectColor = getSdrLightingAttribute().solveColorModel(aPlaneEyeNormal, aColor, rSpecular, rEmis… in impRenderPolyPolygonMaterialPrimitive3D()432 maBColorModifierStack.getModifiedColor(aObjectColor), in impRenderPolyPolygonMaterialPrimitive3D()
123 …const ::basegfx::BColor aObjectColor(((const XFillColorItem&)rSet.Get(XATTR_FILLCOLOR)).GetColorVa… in createNewSdr3DObjectAttribute() local143 attribute::MaterialAttribute3D aMaterial(aObjectColor, aSpecular, aEmission, nSpecularIntensity); in createNewSdr3DObjectAttribute()
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