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Searched refs:bAnimateForm (Results 1 – 4 of 4) sorted by relevance

/aoo41x/main/sd/inc/
H A DCustomAnimationEffect.hxx331 … pEffect, sal_Int32 nTextGrouping, double fTextGroupingAuto, sal_Bool bAnimateForm, sal_Bool bText…
333 void setAnimateForm( CustomAnimationTextGroupPtr pTextGroup, sal_Bool bAnimateForm );
335 void setTextReverse( CustomAnimationTextGroupPtr pTextGroup, sal_Bool bAnimateForm );
/aoo41x/main/sd/source/ui/animations/
H A DCustomAnimationDialog.cxx2304 sal_Bool bAnimateForm = sal_False; in CustomAnimationTextAnimTabPage() local
2305 if( pSet->getPropertyValue( nHandleAnimateForm ) >>= bAnimateForm ) in CustomAnimationTextAnimTabPage()
2307 maCBXAnimateForm.Check( bAnimateForm ); in CustomAnimationTextAnimTabPage()
2385 sal_Bool bAnimateForm = maCBXAnimateForm.IsChecked(); in update() local
2386 sal_Bool bOldAnimateForm = !bAnimateForm; in update()
2391 if( bAnimateForm != bOldAnimateForm ) in update()
2392 pSet->setPropertyValue( nHandleAnimateForm, makeAny( bAnimateForm ) ); in update()
H A DCustomAnimationPane.cxx1702 sal_Bool bAnimateForm = sal_True, bTextReverse = sal_False; in changeSelection() local
1709 pResultSet->getPropertyValue(nHandleAnimateForm) >>= bAnimateForm; in changeSelection()
1738 …Sequence->createTextGroup( pEffect, nTextGrouping, fTextGroupingAuto, bAnimateForm, bTextReverse ); in changeSelection()
1789 if( pTextGroup->getAnimateForm() != bAnimateForm ) in changeSelection()
1801 pEffectSequence->setAnimateForm( pTextGroup, bAnimateForm ); in changeSelection()
1816 pEffectSequence->setAnimateForm( pTextGroup, bAnimateForm ); in changeSelection()
/aoo41x/main/sd/source/core/
H A DCustomAnimationEffect.cxx2593 … pEffect, sal_Int32 nTextGrouping, double fTextGroupingAuto, sal_Bool bAnimateForm, sal_Bool bText… in createTextGroup() argument
2621 if( (nTextGrouping == 0) || bAnimateForm ) in createTextGroup()
2625 nSubItem = bAnimateForm ? ShapeAnimationSubType::AS_WHOLE : ShapeAnimationSubType::ONLY_TEXT; in createTextGroup()
2831 …fectSequenceHelper::setAnimateForm( CustomAnimationTextGroupPtr pTextGroup, sal_Bool bAnimateForm ) in setAnimateForm() argument
2833 if( pTextGroup->mbAnimateForm == bAnimateForm ) in setAnimateForm()
2846 if( bAnimateForm ) in setAnimateForm()
2869 if( !bAnimateForm && (aEffects.size() == 1) ) in setAnimateForm()
2889 …DBG_ASSERT( !bAnimateForm, "sd::EffectSequenceHelper::setAnimateForm(), something is wrong here!" … in setAnimateForm()

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