Searched refs:bForceComplexTextDecomposition (Results 1 – 1 of 1) sorted by relevance
292 static bool bForceComplexTextDecomposition(false); in processBasePrimitive2D() local298 if(!bForceComplexTextDecomposition && getOptionsDrawinglayer().IsRenderDecoratedTextDirect()) in processBasePrimitive2D()
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