Searched refs:bLastWasBackgroundDetached (Results 1 – 1 of 1) sorted by relevance
820 … bool bLastWasBackgroundDetached(false); // last shape sprite state in updateShapeLayers() local831 if( bLastWasBackgroundDetached == true && in updateShapeLayers()902 bLastWasBackgroundDetached = bThisIsBackgroundDetached; in updateShapeLayers()
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