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Searched refs:eDestState (Results 1 – 6 of 6) sorted by relevance

/aoo41x/main/slideshow/source/engine/animationnodes/
H A Danimationbasenode.cxx311 void AnimationBaseNode::deactivate_st( NodeState eDestState ) in deactivate_st() argument
313 if (eDestState == FROZEN) { in deactivate_st()
338 if (eDestState == ENDED) { in deactivate_st()
H A Dbasecontainernode.cxx73 void BaseContainerNode::deactivate_st( NodeState eDestState ) in deactivate_st() argument
75 if (eDestState == FROZEN) { in deactivate_st()
H A Danimationaudionode.hxx54 virtual void deactivate_st( NodeState eDestState );
H A Danimationbasenode.hxx74 virtual void deactivate_st( NodeState eDestState );
H A Dbasecontainernode.hxx58 virtual void deactivate_st( NodeState eDestState );
H A Dbasenode.hxx155 virtual void deactivate_st( NodeState eDestState );

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